يو سوزوكى[2] (يابانى:鈴木 裕), اتولد 10 يونيه 1958, ده مبرمج و مخرج ومطور ڤيديو لعب يابانى, اشتغل بتطوير احسن الالعاب اللى انتجه شركة سيجا, واللى منها افتر بورنر, اوت ران, سپيس هيرير.[3][4][5]

يو سوزوكى
سوزوكى فى 2011
Born (1958-06-10) يونيه 10, 1958 (age خطأ لوا في وحدة:Age على السطر 669: attempt to call local 'Date' (a nil value).)
Occupation(s)منتج, مطور, مخرج, مبرمج
AwardsAcademy of Interactive Arts & Sciences
Hall of Fame Award (2003)[1]

مصادر

تعديل
  1. "D.I.C.E Special Awards". Retrieved 22 January 2017.
  2. بتكتب انجليزى كده: Yu Suzuki.
  3. "The Art of Virtua Fighter". Next Generation (11). Imagine Media: 1. November 1995. Then in 1992, he changed gaming forever with Virtua Racing. Overnight, 'polygons' became the buzz-word of the industry ... But Suzuki and AM2 will be best remembered for the creation of the Virtua Fighter series in 1993.
  4. Feit, Daniel (September 5, 2012). "How Virtua Fighter Saved PlayStation's Bacon". Wired (magazine). Retrieved October 9, 2014. Ryoji Akagawa: If it wasn't for Virtua Fighter, the PlayStation probably would have had a completely different hardware concept. cf. Thomason, Steve (July 2006). "The Man Behind the Legend". Nintendo Power. 19 (205): 72. Toby Gard: It became clear to me watching people play Virtua Fighter, which was kind of the first big 3D-character console game, that even though there were only two female characters in the lineup, in almost every game I saw being played, someone was picking one of the two females.
  5. Leone, Matt (2010). "The Essential 50 Part 35: Virtua Fighter". 1UP.com. Archived from the original on July 19, 2012. Retrieved December 10, 2016. {{cite web}}: Unknown parameter |deadurl= ignored (help)

لينكات برانيه

تعديل
 
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